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Matrix Animator Problem
Using smart strings have defined a matrix of 12w x 40t (tree animation)....
am doing a animation that will scroll up, but when I am on the 40th row, draw my animation, duplicate, and then shift up, whatever is on row 1 gets duplicated on the new blank row 40, so i have to erase that 1st, then draw the correct animation....
also for some reason its upside down on the preview screen, event tho i think i used pattern F, all start and the bottom and go up?
does that make sence?
assistance pls
Last edited by mykroft; 07-13-2011 at 10:01 AM.
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Did you document and log this as a bug?
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